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Curriculum

The Game Art & Design degree brings together art, animation, computer technology, sound design, storytelling,
and game design. It aligns with both the Media Technology and the Animation programs, sharing many courses in their major sequence. The curriculum examines all aspects of video game design and the creation of art and animation for games. Students may choose from two concentrations: Game Art, focusing on character and environmental design and animation; and Game Design, focusing on elements of design such as game conceptualization, play mechanic creation and prototyping.



Design Emphasis

Art Emphasis

Digital Media/Game Studios

GAME 111 Game Design I
GAME 114 Game Design Documentation I
GAME 213 Game Design II
GAME 222 Game Player Analysis with Play Testing
GAME 302 Game Project Research Seminar
GAME 311 Interface Design
GAME 411 Game Capstone Studio I
GAME 412 Game Capstone Studio II
GAME 421 Professional Practices of the Game Industry
X

n Digital Media/Game Studios

GAME 111 Game Design I
GAME 114 Game Design Documentation I
GAME 213 Game Design II
GAME 222 Game Player Analysis with Play Testing
GAME 302 Game Project Research Seminar
GAME 311 Interface Design
GAME 411 Game Capstone Studio I
GAME 412 Game Capstone Studio II
GAME 421 Professional Practices of the Game Industry

Digital Media/Game Studios

GAME 111 Game Design I
GAME 213 Game Design II
GAME 302 Game Project Research Seminar
GAME 411 Game Capstone Studio I
GAME 412 Game Capstone Studio II
GAME 421 Professional Practices of the Game Industry
X

n Digital Media/Game Studios

GAME 111 Game Design I
GAME 213 Game Design II
GAME 302 Game Project Research Seminar
GAME 411 Game Capstone Studio I
GAME 412 Game Capstone Studio II
GAME 421 Professional Practices of the Game Industry

Game Major Electives

GAME 351 Character Design and Modeling
GAME 352 Environmental Design and Modeling
GAME 353 Motion Capture
GAME 354 Serious Game Design
GAME 362 Prototyping
X

n Game Major Electives

GAME 351 Character Design and Modeling
GAME 352 Environmental Design and Modeling
GAME 353 Motion Capture
GAME 354 Serious Game Design
GAME 362 Prototyping

Art/Design History

Art or Film History
Art or Film History
ANIM 210 Design Symposium
GAME 220 History of Games
TECH 201 Future of Digital Media
X

n Art/Design History

Art or Film History
Art or Film History
ANIM 210 Design Symposium
GAME 220 History of Games
TECH 201 Future of Digital Media

Art/Design History

ANIM 210 Design Symposium
GAME220 History of Games
TECH 201 Future of Digital Media
X

n Art/Design History

ANIM 210 Design Symposium
GAME220 History of Games
TECH 201 Future of Digital Media

Support Courses
(Art, Design, Animation, Technology)

ANIM 111 Digital Citizenship
ANIM 205 Sophomore Studio I (Animation)
ANIM 221 Animation Drawing
FOUN 101 Beginning Drawing
FOUN 102 Design and Color I
FOUN 103 Design and Color II
FOUN 104 Drawing Concepts
TECH 101 Art, Science and Technology I
TECH 102 Art, Science and Technology II
TECH 112 Introduction to Programming
X

n Support Courses (Art, Design, Animation, Technology)

ANIM 111 Digital Citizenship
ANIM 205 Sophomore Studio I (Animation)
ANIM 221 Animation Drawing
FOUN 101 Beginning Drawing
FOUN 102 Design and Color I
FOUN 103 Design and Color II
FOUN 104 Drawing Concepts
TECH 101 Art, Science and Technology I
TECH 102 Art, Science and Technology II
TECH 112 Introduction to Programming

Game Major Electives

ANIM 161 Introduction to 2D Computer Animation
GAME 262 Intro to 3D Computer Animation
GAME 351 Character Design and Modeling
GAME 352 Environmental Design and Modeling
GAME 353 Motion Capture
GAME 354 Serious Game Design
GAME 361 3D Computer Animation I
GAME 362 Serious Game Design
X

n Game Major Electives

ANIM 161 Introduction to 2D Computer Animation
GAME 262 Intro to 3D Computer Animation
GAME 351 Character Design and Modeling
GAME 352 Environmental Design and Modeling
GAME 353 Motion Capture
GAME 354 Serious Game Design
GAME 361 3D Computer Animation I
GAME 362 Serious Game Design

Support Courses
(Art, Design, Animation, Technology)

ANIM 111 Digital Citizenship
ANIM 161 Introduction to 2D Computer Animation
FAME 314 Game Design Documentation II
FOUN 102 Design and Color I
FOUN 103 Design and Color II
GAME 313 Story Development for Interactive Media
GAME 422 Game Critical Studies I
GAME 423 Game Critical Studies II
TECH 101 Art, Science and Technology I
TECH 102 Art, Science and Technology II
TECH 112 Introduction to Programming
X

n Support Courses (Art, Design, Animation, Technology)

ANIM 111 Digital Citizenship
ANIM 161 Introduction to 2D Computer Animation
FAME 314 Game Design Documentation II
FOUN 102 Design and Color I
FOUN 103 Design and Color II
GAME 313 Story Development for Interactive Media
GAME 422 Game Critical Studies I
GAME 423 Game Critical Studies II
TECH 101 Art, Science and Technology I
TECH 102 Art, Science and Technology II
TECH 112 Introduction to Programming